@startuml
sprite $confirmation_number [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000002BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB200000
00001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE10000
0000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0000
0000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
000005EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE400000
0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000
00000005FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF50000000
00000001FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF10000000
00000001FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF10000000
00000005FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF50000000
0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000
000004DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE500000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000
0000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0000
00001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE10000
000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA100000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_CONFIRMATION_NUMBER(_alias) ENTITY(rectangle,black,confirmation_number,_alias,MATERIAL CONFIRMATION_NUMBER)
!define MATERIAL_CONFIRMATION_NUMBER(_alias, _label) ENTITY(rectangle,black,confirmation_number,_label, _alias,MATERIAL CONFIRMATION_NUMBER)
!define MATERIAL_CONFIRMATION_NUMBER(_alias, _label, _shape) ENTITY(_shape,black,confirmation_number,_label, _alias,MATERIAL CONFIRMATION_NUMBER)
!define MATERIAL_CONFIRMATION_NUMBER(_alias, _label, _shape, _color) ENTITY(_shape,_color,confirmation_number,_label, _alias,MATERIAL CONFIRMATION_NUMBER)
skinparam folderBackgroundColor<<MATERIAL CONFIRMATION_NUMBER>> White
@enduml